We reconvened at the hangout on a chilly autumn afternoon. This was to be our last night for some months or years in the sacred hall as we’re surrendering our home to a rent-paying family. How little they can appreciate the hallowed space which they inherit – the food, the laughs, the moments of triumph and tragedy, the awful smells….
Some of these Sackville Bagginses were present and already unloading their crap – even as we settled in for our sunset moment. I, for one, couldn’t wait until they left and our time could begin. It seemed to take forever for them to go, but they did, even before our full membership was completely gathered.
It was a “cleaning out the freezer” sort of meal – which meant a load of pot pies, which were disappointing. There was also the mother load of corn dogs – which everyone loved – especially Silverwind and Ned. There was other stuff consumed; cupcakes, chips. bacon, and a small amount of beer.
We picked up where we left off from our previous session of gaming – in pursuit of Grenard. I can’t say I fully comprehended all the revelations that followed, but here is a rough synopsis and I can only hope that The Keeper weighs in with final answers and interpretations. Our trail led us to a home in Wales. There were two police that had been witness to a crime scene of many years previous? The details of which are murky to me without my notes but they were cleaning up after an expedition returned with a small statue and a member lost his squash. We went to the asylum and the crazy guy, it turns out, was crazy and not worth much. We tracked one, now-retired, police man down and questioned him to no avail. We learned the other had fled to Wales – and thus we found our way to his house and tragically, arrived just in time to mow down his murderers.
It turns out that the guys who killed him worked for Thompson. Wtf! And for this killing, they only brought their .38’s…they left their Thompson’s (SMG) at home. Typical. So, we killed them. Somehow, (and this is murky to me) we talked to Thompson and learned that we should go to a site in Wales featuring some large cromlech type stones.
A couple of souls read the books we’d found and lost a shitload of SAN. One even learned a spell. Lot of fucking good that did him.
We showed up at the stones ready for business. We had some Lewis Guns and 3 cases of dynamite that I think we got from Thompson. I’m not sure why in the hell he gave us this? We set up for the show. I designed the perfect distribution of half-case piles. Six piles, three in each of two groupings and each of the two strings on its own plunger. Thompson was supposed to summon something that was going to attack Grenard. Thompson began his summoning. Weirdly, he stood on top of one of the rocks, away from the dynamite. All suspicions were on him at this point. (Ned awoke at this point after a brief nap)
Sure as shit – Thompson summoned the King in Yellow. Simultaneously, Ka-fucking-Boom!!!
Lots of dice rolling and lengthy discussion about area of effect for dynamite damage, damage attenuation, potential cover from the stones, etc… In the end, The King had landed right on top of one 12 stick bundle. Ouch. No attenuation there bitch!
Sure lots of innocents died – but just how innocent were they really – bunch of minions of Thompson – some kind of Cultist Overlord. Yes, we took some SAN loss for liquidating them – it was unpleasant and unsettling…but what else could be done – a fucking Great Old One was standing there before us – it had to go down exactly as it did. The Keeper was so demoralized he just asked if we’d hunt down Thompson and kill him…. with a resounding “yes” we put that bitch to bed.
Remaining questions: Why did Thompson show up in the opening scene, gunning all the cultists down? Who was the dude on the platform in the opening scene? Grenyard? They both seemed to want the same ends – summon The King in Yellow? It was the Janitor that died at Grenyard’s house? WTF happened to the statue? How much SAN do we get back for saving the world from TKIY?
When all was said and done, we packed up a lot of shit, miniatures, maps, etc…and slipped off into the darkness… Next session, return to Felkin’s Hall, return to Dun Alden East…and more donuts!